9 comments on “Midgard Outlaw

  1. Thank you, now it works and it’s a great mod so like your other mods, too! Keep on your fantastic work!

  2. I can’t get this to load in ZDoom 2.8.1 without it messing up textures and eventually crashing on the first map. I’m on XP SP 2, using a Q6600 with an 88GT and I only have Open GL 2 and can’t upgrade unfortunately. GZDoom 1.8.1 is the highest I can run.

    Thanks for any help,

    Neural Tech

    • I guess it doesn’t like Windows xp, unfortunately. You may have to wait til you get a new machine to run it. It works on Windows 7 and 10 as far as I’m aware.

      • Since I have a Core 2 Quad Q6600 & (I assume he means) a GeForce 8800GT but I do run Windows 7 64bit, I went back & checked.

        Yes, ZDoom 2.8.1 has a number of the textures cycling, particularly the water and looking over the dam to the right. No fog effect either. I’ve been playing just fine on GZDoom 2.4.0, so I tested some older builds.

        GZDoom 2.2.0 & earlier has the same glitches, GZDoom 2.3.0 & 2.3.1 don’t have the texture cycling glitch but there’s no fog/mist effect at all. GZDoom 2.3.2 & newer enable the fog again.

        No idea if any of GZDoom 2.3.x work on Windows XP. I can confirm the OpenGL 3.x stuff works fine on Windows 7 with nVidia’s 340.52 drivers, which also have a Windows XP version.

  3. Pingback: Midgard Outlaw | GamingRoom.Net

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