Jumping Required
The HORUS terrorist group has just made super-terrorist Victor Baloch its new leader, and they’ve stolen several nuclear warheads. With the nukes in tow, they’ve begun holding the world hostage one region at a time.
In response to this, NATO has greenlit a campaign to eradicate HORUS and Victor once and for all, with the Hercules of counter-terrorism Hector Juarez taking point. Operation Body Count is a go.
The original Operation Body Count could have been Jihadenstein, but was instead a pile of crap. The mod ended up being an amalgamation of missions based on other games about terrorist takeovers: Hostages, Persian Gulf Inferno, and Alcatraz to name a few. Each mission is a single map filled with various objectives and nasty terrorists, often inspired by other games of the same era that revolved around terrorist threats.
This looks way better than the original OPERATION BODY COUNT.
I should hope so!
This TC really felt like playing through a cheesy 80s action movie. It was pretty damn fun.
Glad you liked it!
I hope this gets finished someday
it IS finished. It’s been finished for weeks.
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good stuff, my only complaint is that it’s 3D floors don’t play nice with my phone’s version of GZdoom, outside that this was a lot of fun to hammer out on my day off, rail-gun and flamethrower were freakin’ cool and I hope to see such weapons in future maps.
it’s cool that you can play mods on mobile devices! Didn’t know that was a thing but I guess I’m kind of an old foge.
Freaking NEAT! I’ve always been somewhat enthralled by Capstones shitty games. But this takes the cake, nice work!
Thanks! I actually kind of enjoyed the demo for this game, but was let down by the full version. I tried to capture what I liked about the demo in this version, which is likely why I made each mission far removed from the others.
I do remember the demo, you were able to enter the exit area without a landmine being tripped. Why Did they make the exits in the full version in push walls for godsakes? The structure of your remake fits nicely, and is a real challenge. I’m playing on UV and it’s tough, i’m on the third level. Next: a witchaven remake. It really wasn’t a bad game, just had choppy controls and movement.
There’s a Witchaven easter egg in the mod if you look hard enough on the Lethal Tender map. Terminal Terror also has a Corridor 7 easter egg.
Totally missed them. I’m on the last level now. Wow was it tough. And I consider myself a seasoned doom advocate
Nice job any chance of doing a remake of corridor 7?
i found corridor 7 pretty boring, so no, I likely won’t. i was more intrigued by the idea of Jihadenstein 3D.
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My favorite Doom TC is OBC, I have to admit. I played it all the way through twice and enjoyed every single map. I wish there were more.